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The C2C simulation game made by Sonja Eser

report about the game development

Simply cycle

spel


 

Guiding Principles for Playing

• There will be more than one proper answer.

• Everybody shall bring in his/her thoughts.

• Be appreciative with other ideas.

• Identify ideas that are not according to eco-effective

design.

• Innovate: think of new ideas, think out of the box.

• Do not make the product a little better but good.

• Improve the quality of live – of all species !

RULES IN A NUTSHELL

1. Take an action card.

2. Take a product card.

3. Discuss, alter the product if necessary. Mind the Guiding Principles.


4a. Task has been solved: put product on the cycle field (green for biological nutrient, blue for technical

nutrient). Move one step forward on the scale.

4b.
Task has not been solved: put the product on the field ‘waste’ (black field). Move two steps back on

the scale. Or: you can use a joker and buy one expert card.

5. If you step on a
white marked field on the scale take a cycle card.

6. In
Level 1 and 2 play for max. twelve product cards each. In Level 3 for six product cards.
 

 

Licence rules

The game is deveolped by Sonja Eser. She has the copy right on the game.
You can order the game at

Dr. Sonja Eser
SinnenWandel
Goldshausen 11
D- 85417 Marzling
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The game will be translated in serval languages.

The Dutch game can be ordered at
Koning Willem I College
t.a.v. Rob de Vrind
Vlijmenseweg 2
5233 GW 's-Hertogenbosch
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He agreed with the license which can be seen here